Catch These Hands / Guild Profile

Guild Name Catch These Hands
Guild Tag [CTH]
Last Updated 13th September, 2020
Server Undecided
Alliance No Alliance
Style & Focus Strict/Hardcore PvP
Language(s) English
Location Canada
Website N/A
Twitter @IYIedicine
Voice Comms Discord
Members 11-50
Guild Leader(s) IYI
Recruitment Status Open
Min. Age 18
Min. Time Investment 5 days/week, 10 hours/week
Timezone(s) GMT -6
Skill Level(s) High
Activities Open World PvPSiege PvPDungeonsRaids

General Guild Info

We currently are just a group of friends who're enjoying BDO, Hero Siege, and watching YouTube while we wait for the glorious launch date of Alpha 2. Personally as the guild leader I'm doing my best to give our name a bit of exposure to the community and other MMO forums to try and create a larger community than just my friends. 

We're looking to just expand our friend circle currently and keep the guild as tightly knit as possible by using Discord and hanging out while playing games up until releases.

Ashes of Creation Info

[CTH] Catch These Hands is looking for skilled MMO PVPers

Pre-Launch Goals

Advertising for Growth is our current goal

On release of Ashes of Creation and from Alpha 2 forward we're going to be scouting out locations and resources to create an in-depth document that we can use to help with coordinating attacks on groups of lifeskillers and raid groups. Our goal is to be the people who cause distress within the server.

Lauch Goals

Once we're established with basic gear needed to start doing raids and begin competing within arenas we will organize groups to take on the higher end content of the game and continue to work towards growth and power.

We WILL be competing for castles when we become a large enough force, until that point we will be doing our best to be stealing from the tax caravans that get transported to the castles every week. This will be the main source of our guilds funds to ensure that the guild tax stays low to allow our members to progress quickly.

Gearing and Knowledge is our #1 Goal during the Second Alpha and upon release we also really want to figure out just how beneficial the Guild buffs will be, if they're so powerful that we can solo Zerg Guilds We will be making multiple guilds as popularity comes to allow us to utilize that mechanic on a bigger scale